James Scott
Was primarily a college work blog, but now that I have finished for the year, it will show more of my own work.
Wednesday, 12 May 2010
character rigging tests
At this point the bones are all finished, so i tried binding all the bones to the mesh and testing it a little.
I stuck mainly to the auto weighting and did very little alterations with the weight tool at this point.
From what i saw at this point everything worked well and i was happy to progress.
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