Was primarily a college work blog, but now that I have finished for the year, it will show more of my own work.

Tuesday 4 May 2010

character modeling - top


After completing the legs i moved onto creating the upper body, i started with the jacket. I started by making a cube in the general size of the upper body, which i then made editable and began moving the points into place.

I could have given the character a body underneath the jacket but i thought this would be unnecesary and might cause problems which rigging and animating the character.

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