Was primarily a college work blog, but now that I have finished for the year, it will show more of my own work.

Wednesday, 12 May 2010

character rigging tests

At this point the bones are all finished, so i tried binding all the bones to the mesh and testing it a little.

I stuck mainly to the auto weighting and did very little alterations with the weight tool at this point.

From what i saw at this point everything worked well and i was happy to progress.

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