Was primarily a college work blog, but now that I have finished for the year, it will show more of my own work.

Wednesday, 12 May 2010

character rigging foot controllers

To make the foot foll slider work i needed to use xpresso which is a node based programming editor. In xpresso i followed the handout and added a user data with the appropriate name, minium angle and maximum angle. Then in xpresso i dropped in the all neccesary objects and values and joined them all together, this adds a slider to the foot controller which can be used to make my characters foot roll forward on the ball of his foot and tip back on the heel.

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